![]() you could quickly glance around your city to find incidents in hope of finding the extra silver you need. this could also be helpful if you are a couple of silver short for completing a daily/event quest. This would enhance the game by allowing players to have more opportunities to collect tavern silver, and hence more tavern boosts. the amount of silver given would depend on the age the city is in, but it could be maybe 10% of the amount of coins given per age. tavern silver would be a common reward, being given about the same amount as coins or supplies. ![]() the tavern boosts are very important, especially for new players who need the boosts to assist their city. these are most of the main resources you need in the game. Rewards would simply float up as the fake clicks occurred.Incidents in the game currently give rewards such as coins, supplies, medals, more rare ones giving self aid kits and even diamonds. ![]() While a server-side function would be ideal, and undoubtedly much faster overall, it could even be implemented as a client-side "macro" that simply fakes clicking each button and scrolling through the friend list. If implemented, this might then facilitate a mass-tavern-visit function, since there would only be floaty text instead of a window that requires opening and closing with each visited player. Yes, opening the tavern window would then require two clicks instead of one, if you hadn't already visited it, but I think actually wanting to see the tavern is uncommon.you usually just want your goodies! Of course, there are sometimes good reasons to view the tavern window itself, so that option would be available by clicking the timer version of the tavern chair after the initial visit. This would likely have the added benefit of reducing server load, since the server would no longer have to fetch the names and images of everyone sitting around the table. This would speed up tavern visits enormously (at least on the browser, I can't speak to the mobile version). FAMOUS EXPEDITIONS - Battle of San Juan de Ulua The Silver Train Ambush (John. Instead, if the user actually earned some, simply display the tavern silver/FP floaties right in the friends bar, like you do with coins and the Aid button. INTRODUCTION It was an era of new kings and empires, of new tests of. ![]() My suggestion is fairly simple: when first clicking on the tavern button in the friends bar to visit a tavern, don't open the tavern window. ![]()
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